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AI Insights · Timothy · April 2024

Top 5 Hypercasual Games in Lebanon: Q1 2024 Performance

Discover the performance trends of the top 5 hypercasual games on a unified platform in Lebanon for Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Hypercasual Games in Lebanon: Q1 2024 Performance

In the first quarter of 2024, Lebanon's hypercasual gaming scene saw notable activity among the top 5 games on a unified platform. Here’s a closer look at their performance trends:

DOP: Draw One Part from SayGames LTD experienced fluctuating weekly downloads, starting at 11.5K in early January and peaking at 13.8K in mid-March. Despite a modest start in revenue with $2 in the first week of January, it saw minimal gains with $1 in mid-February. The game's weekly active users showed a notable increase, rising from 28.8K at the start of January to 30K by mid-March.

Teacher Simulator by Kwalee Ltd saw a significant drop in weekly downloads from 25.2K in the first week to approximately 5.9K by the end of March. Revenue exhibited slight fluctuations, peaking at $72 in the second week of January. Active users also declined, starting at 43.4K in early January and dropping to 12.9K by the end of March.

WormsZone.io - Hungry Snake from Azur Interactive Games Limited had a mixed quarter. Weekly downloads fluctuated, starting at 6.1K and peaking at 19K in late January. Revenue remained minimal, with a peak of $2 in late February. Active users saw a substantial rise, reaching 72.7K in late January before settling at around 39.4K by the end of March.

Hair Tattoo: Barber Shop Game by AI Games FZ experienced a steady increase in weekly downloads, starting at 7.4K and reaching 11.1K in mid-February. Revenue had minor peaks, with $3 in mid-February and $4 in mid-March. Active users remained robust, starting at 88.4K and peaking at 97.5K in mid-February.

Snake.io - Fun Online Snake from Kooapps maintained consistent performance. Weekly downloads ranged between 3K and 9K, with a peak of 8.4K in late January. Revenue saw a notable increase to $14 in late February. Active users remained strong, starting at 102.2K and showing a steady trend around 98.7K by mid-March.

For more detailed insights and data on these games and beyond, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024